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Segments
The segments are created from one of five anthropometric databases generating segment dimensions, mass and inertia tensor. The graphic representations include skeletal, skin/clothed, crash dummy, ellipsoid and stick figure. Each graphical representation is scaled based on the data from the anthropometric database. LifeMOD/BodySIM generates 19 segments by default, however each segment may be further reduced to individual bones. Sections:
Base Level Segment SetThe first step in the human model creation process is to create the base level segment set. The general properties and dimensions of the 19 segments are created using data from the anthropometric databases. The base level segment is created set includes:
Every bone in the human body is included and segments may be broken down into individual bones for greater model fidelity. While the graphics are scaled to the proper dimensions as dictated by the anthropometric databases, the alignment may need to be modified. (See Cervical Spine and Total Knee Replacement examples) This can be done using the Adams/View Move tools. Figure 1 displays an exploded -- or separated -- view of the segments of the human model and a close-up of the foot segment. Contact ellipsoids are automatically created on the foot segment. These ellipsoids may be later used to create contact forces with the environment (floor). The dimensions of the ellipsoids may be scaled in the parameters panel any time during the modeling and simulation process. Creating the Base Segment SetSegments -> Create BASE Set Select SEGMENTS on the main-menu and CREATE BASE SET on the sub-menu. The process begins by specifying the world for the human model(s). In ADAMS/view this becomes the model name. The next step is to specify the name of the human body. Since LifeMOD/BodySIM allows for the creation of multiple human models in one environment, each one must be created individually. The active body selection option field in the BodySIM Display toolbox (see Figure 3) specifies which human model to be modified and displayed when multiple human models exist in an environment. The user could specify the units system and specify the color of the ellipsoids for each model. After the model is created, the user has the choice of displaying the model in a variety of internal and external graphics representations using the BodySIM Display Toolbox. The user may specify a full body model or just a lower body model. The lower body consists of the lower_torso, upper and lower leg segments and feet. This type of model is most typically used for gait simulation. The starting condition of the hands may be specified to save the user some time. Hands may be specified as open or closed. The user has a choice of two methods to create a human body. The first method allows for the creation of the body using minimal parameters to extract a representation from one of the three internal anthropometric databases. The second method involves importing a SLF file from either the model library or an externally generated SLF file. (see _Xchange chapter) Creating a Segment Set from the GeBOD Anthropometric DatabaseSegments -> Create BASE Set -> Create From Anthropometric Database-> GeBOD
Creating a Segment Set from the PeopleSize Anthropometric DatabaseSegments -> Create BASE Set -> Create From Anthropometric Database -> PeopleSize
Creating a Segment Set from the US Army - Natick Anthropometric DatabaseSegments -> Create BASE Set -> Create From Anthropometric Database -> US Army - Natick
Creating an Individual SegmentSegments -> Create Individual Segment
Geometry for the segment may exist already, such as one or several bones created in the original model. Geometry may also be imported by using a shell file format (see Appendix), or a parasolids solid geometry format. This panel is used to create higher fidelity segments for the individual base segment. For example, the individual vertebra may be created as a single part or multiple geometric entities may be selected for the single part (see Cervical Spine example). The geometric entities can ONLY exist in a shell file format (see Appendix) and may already exist in the database or may be imported.
Segments -> Create Single -> Calculate Mass Properties Based on Material This method may also be used for non-human segments such as prosthetic joints (see Total Knee Replacement Tutorial).
Segments -> Create Single -> Calculate Mass Properties with Ellipsoids For an example of this method see the Cervical Spine Tutorial .
Segments -> Create Single -> Specify Mass Properties For an example of this method see the Total Hip Replacement Tutorial.
Updating the Contents of a SegmentSegments -> Update Segment Contents
Deleting SegmentsSegments-> Delete
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